Sunday, March 22, 2015

1850 Tau V Dark Angels win

 photo WP_20141229_12_51_30_Pro_zpslw7kzd5t.jpg The set up prior to the game.

Dark Angels turn 1

Razorback moves up on my right flank into the sights of an Ion-accelerator armed Riptide and the piranhas. The rhinos and the land raider move up the centre and another rhino empties its load on my left flank after moving up. A rhino shoots at the pathfinders in the centre and hits 1 who gets a cover save. A razorback shoots a Las shot at the piranha and misses. 3 missiles blow up 1 piranha and damage a 2nd. Land raider kills 2 pathfinders and fails to damage the hammerhead which will retaliate.

Tau turn 1

 Nova charges fail and split fire from the broadsides blow up a rhino. The land raider, with an increased BS from the surviving pathfinders is blown up by the Hammerhead.  photo WP_20141229_13_21_30_Pro_zpseanhjipx.jpg Where's the land raider gone?

Dark Angels turn 2

 The Deathwing terminators, lead by Belial deep strike behind a hill on my right flank and his razorback pushes up to cut them off. Scout snipers kill 2 fire warriors and the storm bolters kills 1 fire warrior on my left flank. The tactical squad kills 4 fire warriors in the centre. The 2nd piranha is blown up and wounds 1 fw who is ok. The terminators kill 1 broadside with a assault cannon and wound another.  photo WP_20141229_13_55_13_Pro_zpsjomquefe.jpg The Terminators, lead by Belial arrive. My Broadsides better watch out. The pathfinders on the hill get slaughtered by the assault marines in the next turn.

 Tau turn 2

 Longstrike kills a tank in my flank after the hammerheads move up and the fire warriors in the centre kill 1 tactical marine. Shadowsun and friends didn't come in and the commander mishaped.

Dark Angel turn  3

Tactical squad in the kill 6 fws in the centre. Assault marines kill 2 pathfinders with a flamer. The terminators on my flank fail the charge and loose 2 in the process.

Tau turn 3

The railside kills 1 terminator after killing 2 in the over watch phase. The missileside kills 1 assault marine. The burst tide nova charges and kills 1 scout and takes a wound.

Dark Angels turn 4

 Dreadnought mishaps on the way in but the other pod comes in and I overwatch with the riptides, the one with the ion weapon kills 2 marines. The burst tide kills nothing. The tactical squad in the centre move up. Veteran squad kills the commanders body guard with a melta after wounding it with a plasma gun. The tactical squad kills a fw in the centre and the Ion tide takes a wound. Hammerhead takes 3 missiles and is fine. The Ion tide takes a wound but saves it.

Tau turn 4

The commander avenged his body guard and killed 3 vets with plasma and the ion weapon. Split fire from the railside killed a terminator, the missile side killed 1 ravenwing and split fire from shadowsun and her body guard killed 2 more ravenwing and 2 assault marines. The Ion tide intercepted a drop pod and knocked a hull point off a dreadnought. A Las shot hit and wounded rippy junior who survived and is on 1 wound. The hammerhead took another missile and it bounced off. Termies split fire at shadowsun and cause no wounds the assault cannon kills the missile side and wounds the railside.  photo WP_20141229_14_22_09_Pro_zpsrkit1nt7.jpg Looking back at this game pushing up was a bad idea as it left my backfield exposed. In saying that i thought my opponent would deep strike into that open area and I was able to move units around to get shots off to kill some of his units.

No comments:

Post a Comment